Pokemon is a great game, no one can argue that, just look at how successful it has been. But in theory it’s very similar to almost every other turn based RPG ever made: You start off with one character, that character has a number of attacks, you can get more characters, you beat bosses and you win.
That much is clear, and in fact it’s so similar that in someways the only thing separating it from other games is the aesthetic of it, which by the way is perfect. But by that logic shouldn’t all RPGs be as successful, obviously that’s not the case. While you can make the argument that some games are just as good if not better, the numbers say otherwise.
First of all, the game is different from others. This is mainly because of the range of characters available. With the first game there were 151 characters to choose from, and with the most recent release there is 718. Obviously some are better than others, in many ways and you can say that Nintendo have run out of ideas. But I digress.
Which other game gives you 151 playable characters and no two of the same character are the same. What I mean by that is that because of the games algorithm no two will have the same stats. And even if you catch two with the same stats, if you level them up, they are no longer the same.
Also unlike other games the game doesn’t take itself too seriously. Pokemon faint instead of die, all the characters and songs are meant to be cutesy and you pay as a kid. This is clearly a kid’s game, but that’s not an issue. In fact that’s what Nintendo do best. That’s why it’s such an easy and fun game therefore It’s not hard to see why four Pokemon games are rated in the top 100 games of all time.